Tim Sweeney Q&A
by Maarten Goldstein, Mar 23, 2002 7:47am PSTAlso on Gamespy is a really brief Q&A with Tim Sweeney. He answers a few questions about the latest and greatest Unreal technology.
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1Also on Gamespy is a really brief Q&A with Tim Sweeney. He answers a few questions about the latest and greatest Unreal technology.
Comments
Hmm..Carmack on Doom3:
http://slashdot.org/comments.pl?sid=27412&cid=2951313
"Typical scenes will have around 150,000 polygons"
And that's bumpmapped!
Thread Truncated. Click to see all 2 replies.
Hehe... Allow myself to introduce myself.