On Unreal Name Changes
by Maarten Goldstein, Mar 17, 2002 6:05am PSTThe Infogrames Unreal 2 forums have a post from Tim Sweeney, who talks about the Unreal game name changes as Gamespot reported on Friday (story). It seems that the name Unreal Episode 2 is not official quite yet, so right now the game is still called Unreal 2. Unreal Tournament 2003 is the new name for Unreal Tournament 2. However, the idea of releasing a new UT every year is just that, an idea. Here's more about that possibility
The next-generation Unreal engine's network code and file formats are stable enough that we could potentially ship UT(year x) and include the maps from UT(year x-1) and maintain backwards compatibility with existing servers. This obviously couldn't go on forever, but could assure a lifetime similar to UT. Remember, in over 2 years of UT, we only broke network compatibility once. Anyway, ongoing Unreal Tournament releases aren't an actual plan, just an idea we've been tossing around.Thanks Blues News.
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UT(x)=UT(x-1) Original statement
x=x-1 Division by UT
0=-1 Subtraction of x
0!=-1
DE must have something up their sleeves if they're planning on making that math work out.
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Steve or Maarten, if you guys get a chance to talk to the Epic or DE guys in the near future, (as I imagine you will while they clear up all this stuff about the name's changing and the MP content etc, ask them this)
Will UT2 support mutators? In UT they hyped it up all over the place, but we haven't heard a breath about it this time around. While you're at it, ask if U2 will support mutators. Can you imagine how much replayability could be added to a SP game if you could start it of by changing the rules of it oh so slightly? :)
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I hope they scrap all their weapons and start over. Same goes for the feel of running and aiming, something about it just isnt right.
Also, even if they wanted to.. they couldnt put out a new game every year. An expansion at best.
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/me hides.
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Epic, don't turn yourselves into EA, mkay?
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