id and The Carmack
by Maarten Goldstein, Feb 03, 2002 5:12pm PSTThe Red Herring site has posted an article looking at of John Carmack and id Software. It mostly focuses on Carmack, talking about how Carmack lives and works, and how succesful he has been with id Software. A pretty interesting read.
In the world of gaming, Mr. Carmack's influence has been enormous. His team created the original first-person shooter game, Wolfenstein 3-D, in 1992. It legitimized the shareware movement, starting in 1993 with progressive releases of the Doom franchise, which generated more than $100 million in revenue (even though roughly 15 million copies of the original were downloaded for free). Presaging Internet business models, Id gave away a lot of stuff for free, hooking game addicts and then selling them upgrades. In 1996, Id created the first true 3D game, Quake, and since then the company has played a key role in the development of multiplayer Internet games. ...Thanks Richard.
Steel Battalion, Sleeping Dogs - Shacknews Daily: May 24, 2012
Skyrim 1.6 adds mounted combat
38 Studios and Big Huge Games lay off entire staffs
Steel Battalion Heavy Armor demo now on Xbox Live
Civilization V getting free Steam weekend
Comments
Somebody writes an article, then you lot have to tear it apart.
Anyway, keep up the good work, you scumbags.
Thread Truncated. Click to see all 19 replies.
Thread Truncated. Click to see all 6 replies.
hmmm...250,000 polys. cool
Thread Truncated. Click to see all 4 replies.
Thread Truncated. Click to see all 4 replies.
Thread Truncated. Click to see all 2 replies.
I'd like them to elaborate on that, so I can decide if I need to polish my rifle or not.
Thread Truncated. Click to see all 15 replies.
Article: "the original first-person shooter game, Wolfenstein 3-D".
Hovertank and Catacombs are not FPS games. They are first-person swords/sorcery and tank games. FPS is the 'guy behind the gun', such as Wolfenstein 3D, Doom, RoTT, Half-life, Unreal, and Marathon. So, yes, Wolfenstein 3D was the first.
Article: "the first true 3D game, Quake".
There seems to be 3 big options for what game is the first 'true 3d' game: Descent, Ultima Underworld, or Quake (which came last of these). Everyone here somehow knows that history will give this crown to Quake even if it wasn't the first. There's many good reasons for this. Obviously, it's the most popular. It's also by far the most flexible. Ultima Underworld's 3d graphics were small, dark, and coarse. Descent was slightly slower than Quake and also had eccentric limitations on level design: it seems everything was constructed from giant cubes. The Quake engine was prominent, flexible, fast, and soon ushered in the invaluable OpenGL for home gaming. This places it at a pivotal spot in the evolution of 3d gaming.
Other good reasons to remember Quake as the first:
-it simplifies lengthy arguments over the history of 3d games
-i'm an id fanboy
Thread Truncated. Click to see all 3 replies.
Obviously not when it came to Quake3, and I'm sure Dennis knows about "hardcore" Im sure dennis gets hardcore often with other guys.
Thread Truncated. Click to see all 2 replies.
Get a life. Sheesh.
ya. um. nice fact checking
Thread Truncated. Click to see all 4 replies.
This is not correct.
Thread Truncated. Click to see all 9 replies.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 2 replies.