MoH: Is It Any Good?
by Maarten Goldstein, Jan 22, 2002 8:56am PSTSo we already did a post on it yesterday but most people should be getting the game today so it's time for a real impressions post about Medal of Honor: Allied Assault like we did for RTCW. It should be available in stores around the U.S. now, for an estimated $49.99. Is the single player as good as the demo, or does it suck? Is it really short (we've heard reports of 6 hours total)? Multiplayer better than the original demo? Be sure to let us know. Also feel free to mention where you bought the game at if people are having problems finding it.
Keep your head down and your morale high as you storm the beaches of Normandy to defeat the dreaded Nazi scourge. Electronic Arts today announced that Medal of Honor Allied Assault has shipped for the PC. Set during the most trying years of the war, 1942-1944, Medal of Honor Allied Assault gives players a sense of the courage it took to survive the landings at Normandy and drive into the teeth of the Third Reich. Players will assume the role of Lt. Mike Powell, member of the famed 1st Ranger Battalion, as he travels from the battlegrounds of North Africa, to Omaha Beach, and finally, thrusting into the heart of Nazi Germany itself.
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Comments
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IT's BECAUSE OF YOU F'ING THIEVES THAT THE REST OF US HAVE TO PAY $50 FOR GAMES!!! THANKS ALLOT YOU FUCKING LOW LIFE THIEVES.
that is all
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goddamn when will devs stop putting undead in games.
other than that, several "arcade" sequences, that were kind of neat. Overall Single player seemed a bit short, with the plot not making much sense.
You = uber special forces guy but then you do the saving private ryan run up omaha, wtf?
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With that, I will say I'm not buying this game, or most likely any game, for $50. Sorry. $39.99 is where PC games should be. Realize this isn't an issue of price, it's an issue of worth. As a consumer, I'm not touching it until the product's price matches it's worth.
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Cliff
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As far as warez go, its beating a dead horse. People like #160 simply lack brain power. My favorite are those who steal it, play it in 6 hours and then complain about everything. Love it.
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:D
definitely in the running for "most annoying fucking game" of 2002. Did these guys even see half life / deus ex? Steven Speilburg should stick to directing/producing movies, and stay well, well away from PC games, if this current effort of his is a yardstick of his potential.
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give me the new engine--DX8.1,76 BOPS GPU powered, real deal holyfield
wal-mart has the game right now and it's $39.99
good lord
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If they release an SDK for this one, you can bet that CS will have some serious competition. This engine is ripe for a CS clone... everything from hitboxes to animation to engine enhancements is perfect for a real world tactical team fps.
But... it's EA. So no guarantees
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I must say I was very impressed with the single player game. There are a lot of scripted events in the game, which are exciting the first time through, but after a quickload, the events are exactly the same so it's predictable. That's not to say it detracts from the game, because playing through it is an awesome experience. The levels all fit well with the time setting, and the missions are varied enough to keep things fresh (I can't really say the same about RtCW). As everyone has been saying, the Omaha level is awesome. I have never seen a game capture a moment like that, it was as if I was apart of it. As soon as the doors on the boat dropped, all hell broke loose, and I felt like I was apart of it. Very crazy. The other missions consist of search/destroy, escort, and stealth. They stay varied so I found myself at the computer a lot, even after telling myself I would take a break (that's why it only took me a couple of hours to beat; i was hooked). My only major gripes are, as I mentioned before, the scripted parts, and some of the enemy AI. Sometimes in a mission, after clearing a room and moving on triggering an event, I would look back at the building and see some nazis coming out of it. On one of the escape missions, that was very apparent, and got frustrating after a few waves. On the AI side, the enemy is like an all seeing eye. Sometimes their shots, all of them, will tear you up the moment you show yourself (I guess that's RL). Sometimes they would react mechanically to make the events seem less realistic, and some other things. Blood was also missing, but it doesn't take away from the real experience of the game, just the realism. Even though it might look like the flaws are bad from my point of view, they really aren't. The game is awesome anyway, and I recommend it to anyone who cares about the genre.
Now I'm gonna go check out the multiplayer :)
hopefully there will be a patch within a few days
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if you want the best gun in the game, use the silenced pistol. It will take down anyone in 1 shot, 80% of the time, and it's relatively accurate.
just for a side note, the thompson and the other machine gun both require about 3 shots to take someone down, are rather inaccurate, and aren't silenced :)
hillarious how a game pushing "realism" so hard can have such an hideously unbalanced weapon system.
Oh yeah, and repeat after me "shooting someone in the head, means they die, not that their helmet flies off, and they keep on trucking as if nothing happened". Last time I checked, if you put a bullet the size of a football into someone's face, their helmet did _not_ fly off commically, they died. Hell, even if it hit their helmet, it went through, and they died.
They should have spent more time watching EATG and less time watching Saving Ryan's Privates.
I wanted this game to be good, too, as frog was working with them, and we all know the frogbot was the best quake 1 bot in existence.
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I hate that thing, and the one good thing about quake 3 was it had a ingame server search option so it would make it easy and quick to find servers to play in. I hate this dam gamespy having to login and run two programs just to play online... that sucks.. shame on you ea for doing that.
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