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What's New in UT?

by Steve Gibson, Sep 26, 1999 11:37am PDT
Related Topics – Unreal Tournament

A late night post by Mark Rein to the GT boards gives a pretty good list of all of the improvements made from Unreal to Unreal Tournament for the curious. On top of that Mark has word that one of their contract workers who did the "fire engine" as well as many CPU optimizations for Unreal has made his way state side to work for Epic in house. Here are some of the planned improvements still to come:

For most of the past year he has been working on an incredibly powerful new animation system that will be integrated into to the Unreal Tournament Engine after UT goes final in a few weeks. In addition we're planning on a new particle system, some AI infrastructure improvements and hardware transform & lighting support. These things won't ship in the box (too close to finished to add major new features) with Unreal Tournament but are geared toward other projects we'll be working on after UT ships, including Unreal2. Tim has also been rewriting the editor in his spare time and that, along with an exciting new next-generation renderer, will take priority once UT ships.





Comments

16 Threads | 16 Comments






  • Well, my situation is weird over here. I bought Quake 2 the instant it was out. It worked out of the box and I never, ever, had a problem with it. Of course, it helps that I didnt play on the net until version 3.20 was out.... *shrug*

    Unreal worked out of the box for me too. Slow as hell, but that was expected. However, when I patch it...it doesnt fucking work! I cant go into advanced options or change resolutions without locking my system up. Now, granted, i gave up after a relatively short period, deleted Unreal, and never looked back..but still! That game is still fux0red up in my opinion.


  • Yes, Quake 2 needed an assload of patches before it was complete. (DM maps anyone?)

    By the same token..Unreal is still being patched.

    The thing is, it looks like id learned from their mistake. We\'ll see with the final, but I don\'t expect it to be buggy if the test is any indication..and I think it is.

    Now, we\'ve got Mark Rein here publicly (sp?) stating that UT will definitely have features, integral game features no less, added in after release as a patch. Lame. Will Epic learn from past mistakes? We\'ll see. Animation system and AI infrastructure? Dear lord!

    /me wants to slap Epic\'s bottom.