Mobile Forces Shots
by Maarten Goldstein, Dec 19, 2001 8:35am PSTRage Software sent along eight new screenshots from their tactical FPS Mobile Forces, which uses the Unreal Warfare engine.
You can also check out this product overview with info on weapons, vehicles and other features of this game.
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Comments
I'm continually amazed at what developers and publishers release as shots. Doesn't anyone at Rage realize that releasing crappy screenshots is like saying, "Our game sucks, don't buy it"?
Errrr these guys don't know how to make use of engines too well.
*CLUELESSED!*
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but hey, I'll try anything once
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Ooh-boy! We've liscenced teh UnReAl engine! Look at us!
Pics like these are why companies don't show off their game until later in development...yeek!
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so this is what its like when d0ves cry
snore
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http://www.shacknews.com/screens.x/mobileforces//1/thumbs/mf05.jpg
I'm thinking this game is crappy.
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LOL! Gahahah... Graphics hardware is pushed to the limit! Wow, does that mean they coded it so sucky it utilizes all bandwidth without actually needing it or what?
The Vehicle physics is very impressive - being programmed by the guy that did the physics for Grand Theft Auto 3 and Wild Metal Country whilst at DMA. Vehicle suspension, gears, brakes etc has all been properly modelled. Vehicles are not just "boxes that move" - shooting out the tyres makes a vehicle more difficult to control, crack shots try to snipe the vehicle's petrol cap - resulting in one almighty explosion!
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The Quake 2 engine looks superior to this, leveling and modelling is crap.
FIGHT!!!
DOOM ENGINE WINS! FATALITY!!!
http://www.bluesnews.com/screenshots/games/mobileforces/20011219/mobile1.shtml
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look at number 6!!! much better than ghey bio-ooze.
What exactly is Unreal Warfare. I mean, does U:W = U2? Because i've played that leaked pre alpha tech demo and it looked much much better than these shots?
What is the dilly?