Kevin Cloud Interview
by Maarten Goldstein, Dec 17, 2001 5:58am PSTDteam 3D Design Guild has a brief interview with id's Kevin Cloud, who answers some questions about his contributions to id's games, how he compares to Kenneth Scott and Adrian Carmack, limitations of the new DOOM because its a sequel, and a few other things. Don't expect to see anything new on DOOM though.
Xbox limitations led to annual Magic: The Gathering games
New Pandaren mounts revealed for World of Warcraft
New Copernicus screens leaked in fan forum
Free Mass Effect 3: Rebellion Pack coming May 29
Diablo 3 hotfixes finally detailed




Comments
Thread Truncated. Click to see all 3 replies.
Both their asses got canned!
* BA DUM DUM CHING! *
Thread Truncated. Click to see all 2 replies.