Q3Test v1.09 Interview
by Steve Gibson, Sep 23, 1999 9:35am PDTSo we're all sitting around waiting for the next Q3Test right? Well I sent off a few questions to Graeme Devine over at id Software this morning and he was kind enough to break the silence over there. Here you guys go. Oh yeah, and obligatory Q3Messageboard plug. :)
Steve: What are the new teamplay enhancements planned for v1.09? (hud, location tags, etc) Graeme: There's a bunch of new stuff for teamplay. The HUD is perhaps the most changed with teamplay locations and information. The triangle above people's bodies is now for friends, not foes, since it was felt it was too easy to locate foes with the target looming over their heads!
Steve: how much of the single player game will be included in the test? will you just fire up a map and type "addbot" or a ladder system? Graeme: It'll be a ladder type system in the demo and full game. You'll be able to set up and play skirmish type games as well. It's not determined yet which components will be in the next test.
Steve: you mentioned some changes to the server registration and server browser stuff. can you elaborate a bit? Graeme: The server browser defaults to showing active games. You can browse keywords, select game types, and generally find where you want to go much easier. We've fixed some bugs in the 1.08 registration (# players on Tourney maps etc.) and that remains pretty much the same.
Chatty: Diablo III, Dragon's Dogma
FileShack: Unity of Command, Skyjacker
Daily Filter: Planetside 2, Deadlight
Weekend PC digital deals: strategy-o-rama
38 Studios, Harry Potter Kinect - Shacknews Daily: May 25, 2012
Minecraft for Xbox 360 dev working on 'Adventure' update
Demon's Souls servers extended again
Resident Evil: Chronicles HD Collection coming in June
Sony patent would interrupt gameplay to display ad
Weekend Confirmed 114 - Diablo 3, Max Payne 3, Lost Planet 3
Comments
THAT would be cool.
well i guess that can be avoided by only allowing one vote every onceinawhile blahlblalb
Next time you shitchat with someone at id, ask em about the depth of game source they\'re lookin at publishing.
Thanx, man.
50% or something, so it would still do damage to yr teammates but not the full 100% like now and you have a chance to survive it and both con and pro ppl could live with it and hmm..I\'m tired man, I\'m outta here...later..just a thought anyway...
People coming into games have a hard enough time distinguishing who is on their team. Hopefully alot of them have finally figured it out, now its going to change back?? Shit, theres a good way to ruin some future pickup games. It should have been done right the first time, now we have added confusion to the alreadly existing confusion.. \'doh!
I hope they have a Tutorial which helps remind all the newbies/morons what team they are on.. maybe added skins with bullseyes for the vision/color impaired.
.x1
mofo
You know what everyone wants to know
Not no F*cking team enhancement bs,
When the bitch is comming out!
Zap: busy at work man, remember that slow period at work I told ya about? Well, it\'s over man. :( Still read the Q3 board though, be
well man. ...NOW WHEN IS Q3T 1.09 COMING OUT AGAIN???
KNOFTAR! Where the hell ya been man?
And dammit, I want it now! I\'m foamin\' at the mouth already! ;)
- Z
I think that friendly fire should be disabled. Tean DM would be so cool except for the anxious assholes on my own team shooting thru me to try and kill somebody on the other team.
All I wann know is...
WHEN DAMMIT?!?!
I also suggested different colored skies rotating at random...oops, I better shut up, don\'t know if someone from **** is reading this! :)
Anyway, i can\'t fucking wait!