Late Night Consoling
by jason bergman, Dec 05, 2001 8:30pm PSTI received a ShackMessage from -=Kodiak=-, who says his Xbox system doesn't have any subwoofer audio support. This is the first that I've heard of it...Can anyone confirm that this is a defect with the system? It's possible that this is a cabling issue, not a sound chip problem, but really your guess is as good as mine. I'll see what I can dig up.
- Video-Senki has translated a Q&A with Shigeru Miyamoto and Hiroshi Imanishi of Nintendo, who talk about the GameCube's moderate success in Japan, the chances of a Pikmin sequel and more.
- Hey, go fig. Apparently Rogue Leader is LucasArts' fastest-selling game ever.
- More Star Wars fun...PS2.IGN has a hands-on preview of Racer Revenge, the upcoming sequel to Episode 1 Racer.
- GameSpot has posted new details on the Playstation 2 version of Tekken 4, which will be an "arcade-perfect" conversion.
- New screenshots and voice-over out-takes from Azurik can be found at Team Xbox tonight.
- It's definitely a slow night...here are some reviews: GameSpot has new reviews of SSX Tricky (8.8) and Pikmin for the GameCube, while Xbox.IGN has a review of Star Wars Starfighter: Special Edition (7.8).
New Pandaren mounts revealed for World of Warcraft
New Copernicus screens leaked in fan forum
Free Mass Effect 3: Rebellion Pack coming May 29
Diablo 3 hotfixes finally detailed
When Vikings Attack coming to PS3 and Vita, with cross-play
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Composite/RCA: Combines all video signals into one stream, worst method of video transfer. ~420 scanlines w/ DVD/PS2/X.
S-Video: Separates chrominance and luminance (color and B&W), reduces dot crawl and video artifacts. ~475 lines
Component: RGB-esque signal for best color reproduction and highest resolution. ~550 lines.
Interlacing: Part of NTSC broadcasting (for VCRs, cable TV, camcorders, DVDs, etc etc), method of drawing horizontal scanlines to the screen by combining odd and even fields of the video input, at 60hz. It's a bad thing. Get up close to that nice big Wega TV (any TV will do fine, though), look at those horribly dark and obvious black horizontal lines, and the jaggedness around the edges, loss of clarity. All analog TVs have this effect, but no one notices or cares because that's the way it's always been.
Progressive: Part of HDTV broadcast (to some degree) and newer DVD players. Instead of doing odd/even every 1/60th of a second, it draws one full, entire frame every 1/30th (twice as much or twice as fast depending on how you want to look at it). Results in a more vivid and higher resolution picture. Progressive scan DVD players output a simulated HDTV format (480 lines in progressive format), so HDTVs make movies in those type of players look a great deal better.
whew...
Most TV's wont have component video, which is the only way to get a progressive signal to the TV. Those who have a Sony Wega (or basically anything with a pureflat screen) will have it, but it may or may not do anything for you, as far as picture quality is concerned. A progressive scan signal on an analog TV won't be a dramatic difference (probably wont notice anything at all). A progressive scan signal on an HDTV, though, is an easily noticeable thing.
All this crap about the consoles having what output and such doesn't really matter, as most people dont have HDTV sets, heh.
Bottom line: XBox and PS2 games/DVDs will look the same on an analog TV, using component video. The XBox will look alot better than the PS2, with the same cabling, on an HDTV; because it outputs the progressive signal, whereas the PS2 does not.
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a bunch of other people on teamxbox forums said that they arnt getting any sound at all
and trust me, it aint a cabling problem =P
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I don't have subwoofers or special sound or whatever, I'm only using S-Video, but I'm curious if one is better than the other or if they look the same (I've heard complaints that the PS2 is a sub-par DVD player, but I've only seen crappy video on regular RCA inputs)
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Hey there we go, how about some Arcade game reviews?
How is T4?
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#35 yes (with a few exceptions)
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MY ASS
FIRST