Unreal 2 Preview
by Maarten Goldstein, Nov 14, 2001 8:45am PSTThe Skaarj Still Bleeds is the title of an Unreal 2 preview on CG Online. The preview comes loaded with quotes from people at Legend and Epic, and goes over the story and the missions, the enemies (24 of them) and NPCs, the weapons, and the dialogue system as well as the multiplayer modes, a new team mode specifically. Here's a bit from the part about the multiplayer mode
In the new expanded game, class-based player teams will fight for control of planet surfaces and alien artifacts using nanotechnology replicators to build ever more sophisticated weapons and structures. Each of up to 32 players may be a Marine, a Mercenary, or a Skaarj, and can choose among three different classes. Available are the Grunt-soldier type, an all-brawn, all-combat hard hitter who will be able to use all of the heavy weapons in the game; the "Spook," a Light class unit who can move very fast and use all of the more exotic weapons; and a Tech soldier who can control replicator units that build all the weapons, ammunition, and equipment, as well as place force field generators, rocket turrets, health and armor healing stations, sensors, recon and repair robots, and any other items you can build to modify your base.CG Online concludes the preview mentioning that the game should be out by spring 2002, which seems sooner than some of us might've thought (it surprised me).
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Comments
repetitious blah. legend shouldn't do unreal2, their return to na-pali was terrible as well. unreal2 will suck.
Yes, but does it actually mean something besides getting a lower profile? In Unreal and UT, the only reason to crouch was to dodge artillery that was flying at you (and usually in this case, strafing is a better option). When you crouched in Unreal and UT, you couldn't crawl into tight spaces; your bounding box would remain the same size. Sure, Unreal and UT didn't provide many reasons for crawling around (all the ventilation ducts in those two games were large enough for someone inside to stand up and run), but when you see other games released around the same time period that have those features (Q2, Half-Life, and SoF spring to mind), it's almost inexcusable.
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Nonetheless im looking forward to it.
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CliffyB is such a dreamboat.
DELAY'D
Good, the best of both styles.
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