ATI Cheating Benchmarks
by Steve Gibson, Oct 25, 2001 12:26pm PDTOk well this is where it gets interesting. Saw this on some foreign pages the other day that I couldnt understand but RageUnderground (Thanks HardOCP) has the scoop on what ATI was up to with their Quake3 specific drivers. Seems ok to me to make your cards work faster on apps that you know are popular, until you see this:
- yes, we did do optimizations specificly for Quake 3. - yes, we did it because it is being used as a benchmark in reviews of our cards. - yes, we sacrificed imagequality to gain better framerates.That is just plain underhanded. It's one thing to make sure your drivers work well with particular apps, but its a whole different thing to actually make the game uglier in the name of benchmark numbers. Especially when the only way for people to disable this option is hacking drivers or renaming their EXE files. Score one for ATI!
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Comments
When you run quake3.exe, the ATI drivers FORCE the game settings lower. That means it uses 16 bit color and a lower texture setting, just as if you tweaked it yourself. This means that it's impossible to actually have the game set to the highest settings because the drivers FORCE the settings lower. This isn't just "image quality" sacrifice, but "graphic settings" haxoring.
So the bottom line is that with these drivers, when you see benchmarks claiming
"Geforce3 vs ATI card, high detail"
it really means
"GeForce3 high detail vs ATI medium detail"
When's the last time you bought a card because it ran crappy settings as fast as other cards run pretty settings?
* F R A U D 'D *
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fucked-up well this bullshit is where the fuck that bastard gets interesting. Are you listening? Saw this bullshit on some foreign pages the fucking other day that I couldnt understand but RageUnderground (Burn in HELL HardOCP) has the fucking scoop on fuckin' what ATI was up to fuckin' with their Quake3 specific drivers. Seems fucked-up to fuckin' my stupid ass to make your sorry cards work faster on apps that you know are popular, until you see this bullshit:
- yes, we did do optimizations specificly for Quake 3.
- yes, we did that piece of shit because you are one shit-ass piece of shit and that piece of shit is being used as a benchmark in reviews of our cards.
- yes, we sacrificed imagequality to fuckin' gain better framerates.
That is just plain underhanded. That shit's one shit to make sure your sorry drivers work well with particular apps, but its a fuckin' whole different shit to fuckin' actually make the fucking game uglier in the fucking name of benchmark numbers. I should wallop your neck. Especially when the only fucking way for people to fuckin' disable this bullshit option is hacking drivers or renaming their EXE files. Score one for ATI!
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ATI: Performance is measured in FPS. Our FPS suck because we have high image quality. We'll lower that quality to get numbers equal to NVidia's offerings.
AMD: Performance is measured in MHz. Our MHz suck because our CPUs do more per MHz. We are telling people we have an 1800+ model so they think that's like 1800 MHz in the P4 world.
And me, I support it. NVidia has better drivers yes, but they have certainly messed with benchmarks as well.
Lame: ATI should've made that public before anybody could discover it.
booyaka
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- yes, we did do optimizations specificly for Quake 3.
- yes, we did it because it is being used as a benchmark in reviews of our cards.
- yes, we sacrificed image quality to gain better framerates
They forgot
- yes, we realize that our 8500 is *NOT* a GF3 killer............
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so... being as they know that benchmarks sell their product, they altered the benchmarks.
false advertising? you bet.
someone stfu and call the better business bureau already.
Oh right, so if they had made it internally detect Quake3 and then change the mode to lower quality, would it have made a difference? Then no one would have cared would they? They would just evaluate it as having higher quality in some games, and lower quality in others. Then QUACK3.exe would also be slightly lower quality. BUT OH NO, this time it's crappy because if you rename it, you get better quality. Haha come on, think about how stupid this is. This is a purely trivial matter than Steve and other websites have blown completely out of proportion. It's like taking a good video card that is already looked-down-upon simply because it is by a company known as ATI rather than Nvidia, and not giving it a chance by taking one trivial thing and giving people a negative impression about it. So sad. That is just my opinion on the subject and the way I see the situation. :\
--Valiance--
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Image quality differences between Geforce and Radeon, if they exist at all, are slight, to say the least.
ATI has done two things to make their card run faster:
-1. They've changed certain 32 bit textures to 16 bits
-2. They've blurred Q3 textures to a degree equivalent to [i]r_picmip 1[/i] in the Q3 engine
Essentially, this is Q3's normal quality setting, al beit at a higher resolution.
As a result, if you run benchmarks with the unmodified q3 executable, you get these results:
ATI: q3 1024*768 [i]normal qualit/i]
Nvida: q3 1024*768 [i]high qualit/i]
[i]Even though when the ATI machine reports that it's in high qualit/i]
This is sure underhanded, if not blatant fraud
--Valiance--
big deal! who cares!
Oh and #114, ATI Radeon 7500 and 8500 have SUPERIOR Direct3D performance while Nvidia cards have SUPERIOR OpenGL performance. The reason why 3dmark is one of the only benches to see ATI do better is because there are very few D3D-native games that have a good benchmarking mode. What we have is Serious Sam and Q3A and Return to Castle Wolfenstein, all of which are OpenGL games. Unreal Tournament doesn't really count because it was never D3D-native. And the other reality is, for non first person shooter genre games, by far the vast majority of games Direct3D/DX8 as opposed to OpenGL. So don't be sceptical on that aspect.
--Valiance--
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What ATi did isn't 100% above board, but Nvidia surely isn't guiltless either.
All the false indignation over this whole thing is ridiculous.
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where were all you assholes when creative labs was stabbing aureal in the back and driving them under....
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So chill Ati haters or you'll be paying more for that future nvidia card you been dreaming about.
Ati your driver dept. needs help - NOW - GET IT
In other words, to inflate the reviews of their cards to better-than-average.
Wow. ATi almost looked like they had their shit together after sucking from 97-99.
SUPRISE!
--Valiance--
--Valiance--
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* 3 D F X ' D *
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http://firingsquad.gamers.com/hardware/radeonquack/images/01.png
http://firingsquad.gamers.com/hardware/radeonquack/images/03.png
One of these running on Radeon 8500 cough high quality cough setting with everything on.
One is running on GeForce3 HQ
Make a guess :)
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When I buy a card I check for benchmarks other than Q3 to get a clear idea of what I am buying. This is hardly anything to soil ones pants about.
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The Public should flog them.
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It seems to compress the textures at the outside of vision, without compressing the ones in the middle as much. Sounds like a good idea; the stuff at the outside is usually going to be in my peripheral vision anyway...but ONLY if the user can actually control it.
If I could turn the thing off, or -- better yet -- TELL it what qualities to make each section of the screen be, then this would be a good bit of driver code, yet another way to tweak the game's settings to my preference.
But you can't turn it off, or change it in any way...and ATI didn't even admit to using it.
I can't imagine them thinking of it as a FEATURE; if it was, they'd have a snazzy name for it. So why put it in, if not to inflate benchmarks?
But shit, it's not like corporations never do anything unethical. This is just unethical and STUPID -- but it'll take their coders an hour to patch it to do what I've suggested, if they are allowed to.
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Personally, I think this entire thing is being blown way out of proportion.
Oh, and as for bias, I own 4 nVidia cards, and no ATi cards.