Gaming History & Future
by Steve Gibson, Sep 05, 2001 9:07am PDTHere's the interesting article of the day. ArsTechnica has a bit called "The History of Gaming" which attempts to encompass... the history of gaming. It's filled with wacky historic pictures starting back in the late 50's and moving towards today... It's all happy fun time looking at the history until they get in to the "grim" predictions of the future of gaming the way things are looking lately.
Despite the popularity coupled with games such as Final Fantasy and The Sims, computer gaming will pay a dastardly price for associating itself with this kind of melodrama and escape. In the 1980s, both developers and gamers knew well what a farce most games were. Today, developers and gamers are no longer equally acknowledging the fantasy entailed in their games. The primary elements of games have remained the same all these years. It used to be the technology that was changed. Now it's the sales pitch. With computers out of their limited demographic of the early 1980s, publishers are now pushing their products with a different angle to take advantage of the general public. When most gamers were upper-class intelligentsia, developers had to use intelligence and wit to succeed. Now that a wider range of people are playing, the fulcrum is different.Yeah... what he said!
Daily Filter: The Walking Dead, Far Cry 3
GameStop Expo, Diablo 3 - Shacknews Daily: May 23, 2012
Tony Hawk's Pro Skater HD soundtrack listing detailed
Shadow of the Colossus movie gets Chronicle director
Sega teases Double Fine's Ron Gilbert project
You Don't Know Jack coming to Facebook
XCOM: Enemy Unknown preview
ShootMania Storm beta registration now open
KickBeat is a 'music combat' game for Vita
GameStop Expo 2012 open to the public
Comments
I wonder if a hardcore pinballer of 1960s had more endurance and skill in his game in comparison to a hardcore EverQuest player. Or is this comparing apples to oranges?
7th Guest owned so hard. I loved that game. Incredibly spooky and immersive. The
plot was great, the plot twists were greater, and the puzzles were very challenging.
7th Guest, Sanitarium, and Gabriel Knight were the best horror adventure/puzzle games ever made.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 3 replies.
Intelligence in PC gaming is not dead, nor is it dying. There is just a new mass market that is much much bigger, so it tends to overshadow the other.
Still, you can find anything you want if you look hard enough, just because other things exist doesn't mean that what you are looking for doesn't.
(did that make sense?)
It didn't make much sense. (not because I skimmed it, but because the scope of the article wasn't well defined enough.)
I think he was trying to get too much in his paper and he didn't know how to wrap it up. Also, some of the conclusions he makes at the end are a bit... odd.
But oh well.
www.icwhen.com (or .org, I can never remember) has some good/interesting stuff on what they consider steps in videogame history. It's good stuff, but it's a long read.