Nerve's Secret Project
by Steve Gibson, Aug 16, 2001 8:40am PDTDuring QuakeCon at the id Software press conference it was announced that Nerve Software had been selected to develop "an idea that had been percolating at id for a long time" in to a full production game. HomeLAN has an article/interview with Brandon James the co-founder of Nerve Software.
As far as Nerves new project, James only gave a tiny hint as to what they have in mind.We are definitely looking at facilitating team play in a cooperative enviroment. I think what we are striving for is not getting people but encouraging people to work together. "Its not necessarily team vs. team its more like the team vs. the rest of the world".James would not comment on whether there would be an offline mode for the gameThe only really known (well, not so known) game ever mentioned by id as an "idea that never happened" would be the title that was tentatively being called Quest.
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Comments
way to go, Nerve and id...
by the way, the engine is going to be q3...a log time to wait for doom 3...
Excellent!
This is a concept well worth pursuing.
Playing that tepid Aliens v. Predator 2 demo the other day, I thought, screw this bit of same-old same-old. How fucking cool would it be to join a server and be one of, say, twenty colonial marines having to penetrate and exterminate a massive alien hive -- all the aliens being AI-controlled by the server, and you few humans so terribly out-numbered that you had to hang together and cooperate extensively....
HEEHEE
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w00t!
Think about it. We've got Quake4 on the way, Doom3 on the way, Wolf and multiplayer Wolf on the way, and an un-announced project.
Could life get any better? I think not...
-gary-
That idea was out there well before the MMORPG thing.
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where you have a huge world with fluid transitions ala Asheron's Call and you, as a soldier,
started with standard grunt gear and a tac map and could just rove around in vehicles or
on foot, and all the fights would be with AI aliens so you'd have to defend forts and clear
hives and what not. I mean, that's just the napkin-written version of the idea, but that's
what I hope this is kinda like :p
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If Nerve pulls this off, and they most likely will (note their excellent work on the new Wolf Multiplayer), then Nerve's Quest will be a sure fire game of the year when it is released.
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Is it just me or does that sound like co-op single player? If it is that's fine with me.
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*waits for praise and accolades*
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