New AoE II Patch
by jason bergman, Aug 16, 2001 10:49am PDTEnsemble Studios has released a version 1.0c patch for Age of Empires II: The Conquerors (thanks Blue's News). The patch is said to incorporate several enhancements and bug fixes, and also fixes "mini map trainer issues." Installation of version 1.0b is not necessary, as this update includes the changes from that version as well.
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Comments
B. Balance Changes
Civilizations
Aztecs get free Loom.
Byzantines get free Town Watch.
Chinese start with 50 less food (for a total of -200 food).
Franks now get the Halberd technology.
Goth infantry cost 25% less starting in the Feudal Age.
Japanese infantry get 25% attack speed bonus starting in the Feudal Age.
Koreans -
Shinkichon increases Onager range by +1 instead of +2.
Turtle Ships have Heated Shot and additional armor vs. Galley-line ships.
Korean villager LOS increased by +1.
Turtle Ship artwork is changed to be more realistic.
War Wagon and Elite War Wagon range is reduced.
Spanish Hand Cannoneer and Bombard Cannons fire 15% faster. Fire rate for Conquistadors and Elite Conquistadors is also improved.
Units
All archery range units (except Hand Cannoneers) now do +1 additional damage to Spearman-line units.
Camels are now as quick to train as spearmen.
Viking Berserks now move as fast as pikemen.
Celtic Woad Raiders now move faster (they run faster than Eagle Warriors who lack Squires).
Bombard Cannons cause +80 additional damage to buildings.
Training time for Teutonic Knights, Longboats, Tarkans, and Samurai is significantly reduced.
Cavalry Archers now have equal range to Heavy Cavalry Archers.
Scout Cavalry get +2 attack in the Feudal Age.
Galleys now take 60 seconds to produce (War Galleys & Galleons still take 45 seconds).
Fireships & Fast Fireships have additional armor vs. Galley-line ships.
Fireships cause additional damage vs. Turtle Ships.
Korean War Wagon cost increased to 120 wood 60 gold.
Buildings
Castles now take longer to build.
Bombard Towers now do piercing damage instead of normal damage (the major effect is vs. rams).
Technologies
Loom provides +1 additional Pierce armor.
Palisade walls get +3 additional Pierce armor.
Treadmill Crane, Masonry, Architecture, Hoardings, Fortified Wall, Guard Tower, and Keep have had their stone cost replaced with wood or food. Now these technologies only cost food & wood.
Theocracy only costs 200 gold.
Shipwright now also decreases ship build time.
Parthian Shot increases Cavalry Archer and Mangudai attack vs. spearman-line units.
Heated Shot now increases tower attack and Castle attack vs. ships.
Capped Ram & Battering Ram upgrades no longer cost gold.
Resources
Fish traps now provide food at a faster rate.
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awww........that's too bad.
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