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GlobalOps Interview

by Maarten Goldstein, Aug 03, 2001 6:41am PDT
Related Topics – Global Operations, Interview

New on HomeLan this morning is a Global Operations interview, talking to lead designer Chris Mair about this FPS game. They talk about Barking Dog's work on Counter-Strike Beta 5, the class system in the game, the intelligence officer class, the weapons and much more.

HomeLAN - Much has been made of the large number of weapons that will be available in Global Ops. How did the team pick out which weapons to use for the game? Chris Mair - We used armourers to help narrow down the weapons we would use. We studied the appropriate modern weapons that are in use and narrowed those down to around 40 weapons we liked. We then went to a private firing range where we could handle all the weapons and video tape and recorded them being fired. After that consultation we were able to narrow the weapons down to the 32 we currently have in the game. Some of the weapons like the Colt M4 Carbine or the AK-47 were obvious choices for the game. Others like the G-11 were picked because we liked their unique style.





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