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Castle Wolfenstein Interview

by Maarten Goldstein, Jul 02, 2001 1:29pm PDT

A new Return to Castle Wolfenstein interview today, with Gamespot asking id's Kevin Cloud all about this game. Gamespot asks about id's involvement with the Nazi shooter, the game's story, the weapons, the enemies we'll encounter, the amount of levels, the AI and more. Here's an answer from Kevin on the size of the game, and the type of levels.

KC: The game is truly epic in size and scope. There are somewhere around 25 levels, although that doesn't give the kind of information it did five years ago, when the number of levels really mattered. Return to Castle Wolfenstein has such diversity in the size and complexity of the levels, as some are more stealth-oriented, some are vast terrain maps where the player must negotiate guard towers, hangers, bunkers and gun turrets, and others take BJ to forests, villages, bombed cities, and defiled crypts. This is just naming a very small handful of the locations in the game.
Besides the Q&As there are also two (one, two) new screenshots. Thanks Blues News.





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