A Slow Arcade Death
by Steve Gibson, Jun 22, 2001 8:58am PDTWord fro this PR is that the guys at Midway have decided to ditch the arcade business entirely. (Thanks Mike) It's stuff like this that really makes a guy nostalgic (a theme today!) about arcades of years gone by. Ever since the advent of the home console machines it seems that arcades at malls have been in a steady decline. I remember showing up with a $5 bill and playing Gauntlet for hours at a time. This stuff is depressing
The Company expects the elimination of its coin-operated games business to result in a reduction in work force of fewer than 60 employees, and a primarily non-cash pretax charge of less than $8 million in the quarter ending June 30, 2001.Arcades have been trying out new angles for years with limited success. It seems to me that basically arcades can no longer anything impressive with game content itself but are relegated to just trying to offer equipment to interact with those games that people just cant afford or fit in their home. Bummer.
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Yeah the arcade thing used to be a place to hang out. But now that demographic hangs out online. Instead of having a few minutes of fun at the mall arcade, you can have a BLAST all day with your own LAN.
Think about it... if people had star-trek-ish food replicators at home, do you think McDonald's would keep growing?
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Indy 500
Pac-Man
Defender
Sinistar
Space Fury
Space Duel
Star Castle
Omega Race
Tron
Space Invaders
Asteroids
Donkey Kong
Donkey Kong, Jr.
Victory Road
Contra
Ajax
Black Tiger
1942
1943
Heli-fire
Galaga
Galaxian
Gyruss
Tempest
Missile Command
Robotron
Joust
Spy Hunter
Hyper Sports
Track and Field
Rush'n'Attack
Street Fighter II
Super Off Road
Gauntlet
Smash TV
Ring King
Super Punch Out
Scramble
Super Cobra
Battlezone
Jungle King
Popeye
Mat Mania
Frogger
Time Pilot
Red Alert
Space Zap
Time Pilot '84
Ghosts'n'Goblins
Altered Beast
Death Race 2000
Berzerk
N.A.R.C.
Whew what a list! ..and I surely forgot a few...that happens when you're old. Despite their simplicity, a lot of these games were a blast and more fun than 90% of the "bleeding edge" titles out today. Nothing matches the adrenaline of Robotron. Nothing. If anyone has an arcade version they would consider selling, preferably the standup model but cocktail would suffice, shack msg me.
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Watch out for those laser turrets!!
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http://pages.infinit.net/tlavier
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that way you can play networked games :)
I just hooked myself up with a Limited Edition Super Metroid Poster (the one that glows in the dark)
I think it's from Nintendo Power Catelog from about 7 years back..
Does anyone know anything about them or possibly how much they are worth???
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I think the closest thing I've seen was this POS at a local amusement park. The display was head-mounted and from what my brother said, you basically got to play Rise of the Triad on a virtual big screen. (FLAT screen in the goggles) What make it even more sucky was that it was like $5 for 5 minutes, and had to be staffed by a real person. The thing was based off a PC and you could watch it boot into DOS and load the game every time they reset it.
I'd pay a couple bucks if it was a cool action game in real 3D, even if just for 15 mins or so.
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All the classics like Space Invaders, Dig-Dug, Donkey Kong, Star Castle.. Those games were one quarter games. You paid once and could play a game for up to and over an hour on that same quarter depending on how skilled you were (and how much free-time you had). Most of the earlier games didn't even have a 'continue' option.
Then games like Golden Axe, Gauntlet, TMNT, (all great games btw) came on the scene with the concept of inserting additional coins to continue playing. This changed everything.
Suddenly if you're doing really well in a game, no matter how skilled you were, the machine would throw more enemies on the screen or simply increase the difficulty so you were forced to die and keep popping in coins.
I can understand that machines aren't 25 cents per play anymore. I'd be very willing to pay a dollar to play a killer new game if it weren't for the fact that the dollar is just enough to play for a few minutes no matter what.
The types of games at an arcade are all fighters, racing, gimmick(silent scope/sking/crap), i miss the old co-op 4 player games like TMNT and such. Dont get me wrong, i like fighters, but come on...
Price: 50 cents a game sucks, especially for fighters where your money is gone in less then 30 seconds. Now fighters are around 75 cents a pop and all those racing games are a buck. I remember when 5-10 bucks would keep you in an arcade for almost 2 hrs.
The Internet took the mystery out of games, games like SF and MK were great when they first came out because there were months of learning new shit. Now when a new fighter comes out, theres guys who know all the moves and those 100hit combos the first day.
Also the console hardware has caught up with arcades, you used to wait a year for a port that was usually 40% like the arcade version. Then the PS/Saturn made 99% arcade ports. The DC and newer systems are 100% ports. Why make an arcade game when you can just slap it on a console even faster now.
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George Petro was the master of the shooter. He worked on Narc, Trog, Terminator 2, Revolution X and War Godz before forming his own company.
Eugene Jarvis, who needs no introduction. He created Defender, Robotron, Star Gate, Crusin USA and so on.
Mark Turmell and Sal Divita, who in partnership created NBA JAM, WWF Wrestlemania, NBA HANGTIME, NBA SHOWTIME, NFL BLITZ and others.
These are the people who need your thanks. Not me. I was just a grunt.
And yes, there are stories - like the original release of NBAJAM Tournament edition that had extra characters to select from Mortal Kombat. If you pushed over a player using Raiden for example, he would set the players on fire. About 200 machines actually got out into the world before the NBA got to hear about it and threatened lawsuits all over the place. Mark Turmell had 'forgotten' to actually tell anyone this was in the game. The 200 machines had to have replacement ROM's burnt and sent out. Apparently there are still some of them out there somewhere..
Jake.
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Steve hit the nail on the head with this comment. This is exactly why arcades have fallen by the wayside, they are no longer the technology/gameplay breeding ground they once were. About the only thing arcades have over home systems and PCs is highly specialized controllers that perfectly fit the game. But this alone cannot save that industry.
As a developer in the thinck of things for well over a decade, and as a professional game writer for years before that, I never once heard anyone aspire to being an arcade game developer. The majority of top-tier developer talent, at least in the States, gravitates to PCs and consoles.
Scott, 3DR
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Making Arcade games = big money. Midway was always aiming for the cheap market, not the expensive market. Those big ass projection screen games that cost 11 grand they left to Sega and Namco. Midways bread and butter were the 'street locations' - the 711's and the movie foyers, not the arcades. They had to sell lots of games cheaply rather than a few really expensive ones. A run of more than 8 thousand cabinets was considered a good deal. NBA JAM did 25k, which was huge at the time.
Most games when released were around the 3k to 4k mark, depending on what the game required. Those three gun Rev X's where damn expensive. For some reason there was a 4k limit - people just wouldn't buy a game that was more than 4k.
Man there are sooo many midway stories I just can't tell you.;)
And if you think there won't be another MK coming on the home consoles, well, think of it this way. There is a huge brand recognition for that product. You just KNOW they must be doing something with it. It would be a shame to no capitialise on the only game property to make money at the movie theatres...
Jake Simpson
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that's it's only good game >:(
you sure you went to high school steve?
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Oh and 50 cents should last you for 4 to 6 hours on Gauntlet with decent players wif you :) I had 25 last me through the end of the game (level 255) :)
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That is all.
The same day that afternoon, we go by a friend's house and BAM! Perfect conversion of Mortal Kombat playing on his PC. WOW :)
Midway = gave some good competition to Japanese arcade manufacturers :) It was good while it lasted.
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BEWARE, I HUNGER
AAAAARRRGH!
Taken from William's Sinistar
Thanks!
-Lex
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