McGee's New Company
by Maarten Goldstein, Jun 20, 2001 1:48pm PDTWell Rounded Entertainment has learned of the creation of a new company by American McGee. McGee, who worked at id Software and more recently worked on the Rogue/EA game Alice, is starting a company called Carbon Entertainment. He'll do this along with ex id employee Dave Taylor who was working at Transmeta. So what's supposed to be so special about this company?
The philosophy behind Carbon 6 will be to create works that are friendly to more than just one medium. In other words, games and movies will be developed simultaneously, with specific attention being paid to concept art, scripting, design, modeling, animation, motion capture, voice talent, acting, direction and full motion video. Film scripts and game design will be concurant, which McGee says he hopes will result in a cohesive product that creates better movies than, say, Mario Brothers and better games than South Park. ....The report also mentions that McGee himself will be directing and producing movies himself soon thanks to a studio deal at Miramax. He also hopes to strike a deal that will have him direct TV commercials and music videos. Work also continues on the Alice movie.
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Comments
This is what I'm talking about.
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the amount of negitivity on this site never ceases to amaze me.
why don't you give these people a chance to prove themselves before you release the hounds?
regardless of your taste in games, you have to admit alice was extremely well executed and polished. the game has imagination in terms of enemies, animation, etc., regardless of the borrowed plot. it may not be your cup of tea (hell, i never finished it and i'm not a fan of 3rd person stlye games myself, but i liked the artistic idea) but that does not = failure
if this new startup does indeed release hollywood induced shite, then we can flame them to hell all we want. but for now, you have NOTHING to go on, not even a working title, so let's just postulate what this announcement means in terms of what titles may be released and leave personal attacks and insults out
Problem is.. Everyone here is jaded by the these people's past association with id. Yet when they go out on their own they create trainwrecks. At best, American created 2 or 3 good maps. MAPS not work on the engines, not art/models, just maps. So because he played a very small role in your adventures with quake he is now held to high esteem. Same with Romero... Who really knows the role he played in DOOM, but because he was at id during DOOM people glorify him (or rather he does it to himself). Now look at ION, or even Rogue (after that Alice mess).
So life after id has not been to kind to either of these 2, and the others that left id after them. What's very strange is they leave or get fired from id, then they all still depend on id (Carmack) with whatever they work on next. You're only as good as your last project and really these guys haven't had one thing worth a damn since their involvement with Quake 1.
Not that I don't wish the guy luck or whatever, but you know where this is headed...
* ION'D *
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Imho.. i think its IS the best 3rd person game I have ever played. The game play was seamless. very nice storyline... absolutely stunning visuals..( i have yet to see a game that can rival it ). I have no doubt in my mind that he will do well.
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S.M.
where can I upload it to?
I didn't buy Alice as I didn't really like the demo - the gameplay that is. However, from an artistic point of view it was stunning, inventive and the mood it set was incredible. I assume this is all down to McGee?
Actually, having said all that I can't remember why I didn't like it. Maybe I'll give it another go ;-)
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Is this what American meant when he said he was going to get into gambling?
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Smells shitty to me.
Im curious to see how well Alice did.
yakz
ITS TRUE
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dont go dissin the Mario Bro's
Same with the C&C guy, Eric something, who left just before Tiberian Sun was finished to go work at some no-name company..
I have a feeling the same thing will happen with these guys..
i'd love to see it all work out.