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Anarchy Online Gone Gold

by Maarten Goldstein, Jun 11, 2001 8:04am PDT
Related Topics – MMO, Gone Gold, Games: PC

Hey look the latest MMORPG has gone gold according to Gone Gold. Anarchy Online by Funcom. Didn't they just release a new beta of this 3 days ago? Uh oh. The expected store date is 06/27, no eta for the first patch though ;) What is this MMORPG all about?

Anarchy Online is the most anticipated massively multiplayer online role-playing game in the market today. With its sci-fi setting and focus on storyline, the game is set to liberate the player from the traditional role-playing environment. Participate in a classic conflict in the far future and immerse yourself in a fantastic online world, so amazingly detailed and rendered you will never want to stop!




Comments

32 Threads | 67 Comments













  • I'm in Beta 4 and have been playing this for 2 days.
    Firstly, there is huge slowdown on the OMNI side, this is due to the cities you start in that have massive amounts of poly's, particularly Omni-1. Right now in Beta we are running clients that have debuging symbols and deubgging engine built into them, so we are seeing slowdowns much worse than you will on release, but even considering that, I still think you want a beefy machine to run around in some of those places. In omni-1 I dropped to single digit FPS with the default graphic settings (which actually are the max graphic settings, go figure) on a T-Bird 900mhz/256MB ram/V3-3000. Not exactly a stellar system but it's not -that- bad. Take me advice, if your system is close to the minimum requirements, don't join the Omni side.

    Every 2nd or 3rd time I zone the client crashes. There is an access violation in some D3d dll or other when this happens, I don't know how common it is but judging from the boards lots of people are experiencing it.
    What blows my mind is that they put this client on a Gold disk, access violations in D3d dll is definately a clientside bug, so they can't say it's a server bug that will be fixed by release.

    As for gameplay, it's like EQ except faster. In my experience you will gain about 2 to 3 levels in AO for every level you would have gained in EQ. Also you do more, in EQ you would kill one thing, then rest, kill one thing then rest. In AO, you can usually kill 4-6 things at least before having to sit down.
    Grouping gives you a huge bonus, unlike EQ where the experience bonus is so small there are actually arguments about whether it even exists, in AO a mob that is killed by a group yields 2 to 3 times more experience overall than one killed by a soloer. For instance, I was killing a mob that was giving me about 120exp points roughly, when I joined a group with 2 other people that same mob was giving me 85exp. As a group we started wiping stuff out so fast there was no need to rest, as a result my total advancement was easily 3 or 4 times faster than when I had been solo.

    The short of it is, in AO you can solo if you want and stay pretty busy, but you will never come even close the rate of advancement that social players are attaining. Whereas in EQ the solo classes were typically the fastest levelers (not including the twinking/powerleveling).

    I haven't messed with the mission system much because it is so buggy. You frequently will crash while entering or exiting a mission.










  • This seems like a bit of a 'Jump the Gun' type situation. They just finished putting out the Beta 4 CD Keys. Its a living hell getting the Game client downloaded. (They have it as a 600MB file you download and all the sites they have listed for it are maxed out and even Fileplanet is having a hard time keeping up.)

    So, with Beta 4 barely out the door. (2 days ago was when the first CD Keys started being recieved.) They are declaring themselves Gold? Granted I'm very much looking forward to this game for obvious reasons. Its something new. The fantasy MMORPG setting was getting a little stale for me. But this is a bit of a rush. They've always had a bit of stability problems when a massive amount of people started getting onto the server. It seems a bit short sighted to declare yourself gold beforce even having the chance to give the Servers a -REAL- stress test which is what Beta 4 was going to do.