Tabula Rasa unveiled
by Sander Pilon, May 20, 2001 10:47am PDTGamespot had the scoop of Gariott's new game - Tabula Rasa.
... Tabula Rasa will apparently feature several unique aspects in its design-- not the least of which will be the fact that getting a copy of Tabula Rasa won't cost you a cent. (ed- Hurray 1!) That doesn't mean you'll just be able to walk into your local computer store and walk out with a copy; Tabula Rasa won't be distributed in boxes, but purely in digital form. (ed- Hurray2!) ... The game will not have a medieval swords-and-sorcery setting, nor will it be a science fiction epic. Garriott didn't explicitly state what it actually would be. (ed- Hurray 3!)Ok - I know Ultima 9 was "a dissapointment", but have a little faith. A lot of that was because of the poor technical implementation. This Tabula Rasa thing starts off with what seem to be very good idea's, and I for one think that with the proper team to back it up this game could be very good. It'll be 2.5 years before we'll find out though - because that's the planned development time. (Read lots more @ Gamespot) Update: Whoah... looks like this will be a rich man's game. Richard Gariott was recently interviewed and stated the following:
One of the biggest mistakes Starr and I made with Ultima Online was only charging $10 per month, "(NCSoft) started in Korea at $30 with no resistance. We think we could have asked a lot more.... "Tabula Rosa is going to be at least $15 - maybe $20." (ed- Boooooo!)$240 a year to play a MMORPG. That's a whole lot of money. I sure as hell aint paying that, no matter how good the game. Blame disembodied potato for any mistakes, because he sent the quote to me.
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Comments
One of the biggest mistakes Starr and I made with Ultima Online was only charging $10 per month, "(NCSoft) started in Korea at $30 with no resistance. We think we could have asked a lot more.... "Tabula Rosa is going to be at least $15 - maybe $20."
--Richard Garriot
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If I made a MMORPG I could live REALLY healthy with only 1000 paying players at any one time. Hell, 50 players would beat my current yearly wage.
And thats the whole point. They dont give a fuck about selling a million copies. They want it priced just right so they can keep their pockets full. So, to make mediocre game with enough subscribers isn't too hard.
Thats what Garriot is doing. Fuck the big company taking all our money. We can make a game in about 3 days work with the source code we've amassed. (Though they may be so lazy the game won't come out for a year.)
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When I was into everquest, I actually saved money. At $9 a month, I never even wanted to buy another game. When I was "drifting" between games I might buy a game or two each month.
I'll never pay to play a game online.
/X
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Hahah, yeah, like I'd pay $40 (exchange rates) per month for a fucking MMORPG. Smoke more crack.
I'd rather use that money to buy a new game every two months.
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I will never pay a monthly fee to play a game. I will pay a one-time fee to buy a copy of the game and that is all.
If that eventually means I'll be stuck playing old games or singleplayer new games, so be it. I have better things to waste my money on than monthly game fees.
-J
but yes, crusader games fucking rocked!
id love to play a kick ass version of it like metal gear solid
but anyways
crusader games from www.theunderdogs.org =D
i cant p1mp that page anymore.... it just rocks
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My buddy plays Tanarus what a sad, slow game.
Skill is involved.. but anyone can learn the skills, executing the skills is monkey easy
Games like these... "Big" virtual worlds, pay to play, turn out to be nothing more then a virtual AOL chat room. NO FUCKING THANK YOU!.
No matter how cool the new Star Wars Galaxies game looks, you damn well it's just gong to be a bunch of people standing around acting out their favorite characters and age/sex checking each other.
Anyone who plays these games scare me.
Inevitable.
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Yeah...but :
You want a character Upgrade ? Pay for it !
So, you want better weapons ? You give us 20 Bucks !!
And i mean real cash...
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$20, yeah right..
Uh... what else could it be, then? Eliminate fantasy and sci-fi and you're left with... CS clone? Dating sim?
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Valve did that with TF2... announced it was gonna be a seperate retail game, before they started work on it. That was like 2 - 2.5 years ago... they havn't been hyping it for 1.5 - 2 years.. but people are still jaded... calling it vaporware or worse (daikatana'd!)...
TF2's had a normal length dev cycle, particularly since it's a large scale multiplayer game requiring extensive play testing / game balancing. However, it seems much longer since people have been waiting 2.5 years for it...
So with this game, I'll nod, say "sounds intriuging" and then promptly forget about it.
IMHO it was one of the best games I played.
Sure there were bugs, and hardware requirements were high, but the story was great, it was very immersive and just fun to play.
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i saw it off of shack a long time ago. they had permission to re-do it and everything...
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http://www.shacknews.com/screens.x/e3_2001//5/thumbs/051701_e3_34.jpg
I vote for a Blade Runner type game .. how I've longed for something like that, or the Cyberpunk universe (kinda the same thing).
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HOORJ another game announced three years out that will be hyped beyond what any developer is capable of doing and will be flammed into oblivion when it can't meet everyone's outrageous expectations!
But that isn't fair. Sucks that things have come to the point where that is my first reaction.