Rogue's Counter-Strike Canned?
by Steve Gibson, May 14, 2001 1:38pm PDTCaught wind of this one last week but havent heard anything official until now. Rogue Software which we revealed a while back had their project being published by EA canned a while back had picked up another project. A Counter-Strike title working in cooperation with Valve Software. Well not-so-good news guys.. the Counter-Strike title just got the plug pulled too. The plug was pulled following the departure of Jim Molinets one of Rogue's founders for a job elsewhere. Considering the project was never announced I doubt we'll get much in the way of public statements. I didnt expect screenshots either but EvilAvatar somehow dug up a batch of shots of the game that may never be.
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Comments
But in truth I think :
Why schould anyone buy CS2 if u have CS?
Just for better graphics ?Can u imagine a "capture-the-flag" in CS ?
The gae already exists so why make it a real project ?
Just gotta convert graphics for TF2 (i know its not that easy,but u don't need a whole comapny to do it)
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It's just a mod. It's not that super great.
Does it really warrant a $50 retail version?
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Thank you Valve for not letting Rogue ruin the CS name.
Quit fucking milking to death Half-Life!! Start milking TeamFortress2 or Half-Life 2!! Its not like you have to fucking worry about overexposure as tight as you mutherfuckers are!!
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it may be hearsay and conjecture on whether they were doing cs2.
even so, cs2 wouldve had goosemans input then, and i saw no mention of that.
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Those guys put together some pretty good stuff. I was pleasantly surprised by the work the did on Alice. It's unfortunate that a good development crew like Roge keeps getting boxed out on their projects.
-Rev.
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Enough with the frigging HL engine and the frigging desert background already!!!!!!!!
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Now if only someone can build a time machine and gets CS1 canned....and Q3A too, for good measure...
granted it takes a lot of skill to master it, but please, Operation Flashpoint is going to own real-life combat sims
this is very unexpected
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