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Counter-Strike Changes?

by Steve Gibson, May 04, 2001 3:03pm PDT
Related Topics – Half-Life, Counter-Strike, half-life

Now that email is working reliably again we've gotten a few submissions concerning a recent article in PCGamer magazine which quotes the creator of Counter-Strike Gooseman aka Minh Le as stating that states pretty broadly but interestingly this simple fact:

"New plans for Counter-Strike 1 that will be revealed and demonstrated at E3"
Thanks JCal for the exact quote. Given that print magazines are kind of behind on stuff like this I wouldnt be surprised if Gooseman is just talking about more plans for the spectator software. Counter-Strike does have a tendency to change quite a bit with every release which keeps it interesting. Hopefully they change some of this.





Comments

19 Threads* | 61 Comments


  • Yeah I subscribe to the lucky headshot theory on that TMP kill. It happens. Gooseman can add all the randomness he wants. It only makes those kind of shots less common. It will never eliminate them. It's a fact of CS. Any given one on one battle can have a very random outcome. The closer the two players in skill, the more the randomness determines the outcome. In this instance, the guy who shot first from behind was probably in idoit. He should've had the kill and had plenty of time to fire off two good AK47 bursts (the video seems to show damage consistant with a single AK47 shot to the chest/torso - a single drop of 27 damage). Two two round bursts would've ended it, but he only delivered one shot.

    If you want less random BS headshots, you want to *increase* accuracy, not decrease it.