SoF2 Screenshots
by Maarten Goldstein, Apr 17, 2001 11:54am PDTTo go along with the announcement of the game, Raven's Kenn Hoekstra sends along the first screenshots from Soldier of Fortune 2. Three of the shots are ingame, the other 2 show a weapon and a character model. Exclusive as seen on other sites!
[ more SOF2 images ]
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Comments
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Texture symmetry was used in SoF1 to save texture space.
The ammo count is just our debug ammo amount
The jungle levels look really incredible – the snow level doesn’t have snow falling / blizzard going on (that’s what I’m working on). I believe these will be shown at E3.
Rick
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check it out
http://csnation.counter-strike.net/news/spotd.php?sotd-3-30-2001
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Raven:
"Oops we forgot to change the Q3 crosshair!"
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Or is that 5 grenades and 560 bullets?
Yes, THE John Mullins. He's probably still miffed about the 100% crosshair-aiming, though.
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Of course, I'll probably get excited when they start showing the gore...mmmmm....
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On a side note, anyone know if the PCGamer info released earlier was correct? they said that the weaps had more polys(5000) than the character models(3000), that just seems wrong.
Oh and I'm going to reiterate my post in the first SoF2 news thread, if Raven is really scrapping the MP mode, they should just contract a proven realism based mod team(Urban Terror, Infiltration, FLF, etc) to handle MP. They could easily just use the Raven textures/weaps/player models/ and would just have to make some code changes.
Of course, that's just MHO
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ugh veins
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perhaps a co-op mode?
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i'd do it myself, but i don't have any emails left.
which i wanna play soon.
cuz i like thief.
How long have they been working on it? Will it be out before DNF? There's too much mystery. And those shots are kinda dark. But now I have something to look forward to! Raven is cool methinks
1. blood+gore
2. steve's ass!
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Pity I'm more interested in ripping out my own bladder, stuffing it with ham and mushrooms, and eating for breakfast, than I am in SOF.