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HL Day of Defeat v1.1

by Steve Gibson, Feb 13, 2001 2:55pm PST
Related Topics – Half-Life, half-life

Its been a long wait (feels like it) but Day of Defeat v1.1 has been released. If you havent given the mod a shot now is your chance, and chicks will certainly dig you if you do. While you are grabbing the patch or full mod, here's an interview to check out. Thanks Blues

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Comments

33 Threads* | 78 Comments



  • Being able to shoot straight, consistantly, and kill people in a very small number of shots brings a startling amount of realism to the mod, believe it or not.

    Also, there's sweet stuff all bunnyhopping (you "turtle" after one jump).

    Playing that map with the Allies rushing the beach - as Allies - gave me a horrible, horrible image of what it must have really been like in WW2 far better than Saving Private Ryan ever did (dispite the gore in SPR). You respawn, splash out of the water and barely 5 steps on the sand and everything goes black.

    In real life I hear you don't get respawns :(

    Cheers,
    Raziel





  • Here's my take on DoD: Very cool. I have tried other mods for games since doom and most of them suck. DoD however, I got into very quickly. I actually got into it much faster than CS since I wasn't spending 3 minutes trying to figure out what if the weapon I had was better than the one I could pick up. Anyways...

    I only played 3 maps in DoD, since getting on a server was pretty tough those first couple days of release, but 2 of them were really cool. The other one had the "Spawn" bug that made everthing 100% chaos. Anyways the upshot of the game is you start and choose a class, like a heavy soldier, medium soldier, or light, or sniper. Then you have to either take and hold ground, like a TFC checkpoint map, or prevent the opposing team from reaching a certian objective. The damage model is more like CS where bullets *really* hurt, and you pay a time penalty (go sit in the corner) when you die. The maps and game design are the best parts of the game. It was great fun being a German sniper on the Beachhead map and sniping from the bluff. And hiding in the rubble for a passing enemy on the city siege-type map.
    On the downside, the models are somewhat rough, but passable. And there are (or were) bugs in the inital release.
    Upshot: This is a definate try-out. It may or may not be for you, but it is worthy of your downloading time.