Blade of Interview
by Maarten Goldstein, Feb 13, 2001 6:11am PSTAustralian site Playnow has an interview with Juan Diaz-Bustamante of Rebel Act Studios, the developers behind Blade of Darkness or Severance: Blade of Darkness depending on where you live. The Playnow guys ask about development time, inspiration, the character types, the multiplayer modes and several other things.
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Comments
http://www.telefragged.com/previews/blade/
And one could quite rightly say "this is a fucking big axe" without much fear of contradiction...
http://www.telefragged.com/screenshot.php3?url=previews/blade/shots/3.jpg
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http://www.blade-universe.com/Media/movies/Blade4000.mpg
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WAIT, I'VE NOT SEEN A TRIBES2 SCREENSHOT IN OVER A WEEK !! MAYBE IT GOT CANCELLED FINALLY !!
SOMEONE SET US UP THE BOMB.
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