Unreal Warfare Nugget
by Maarten Goldstein, Feb 09, 2001 11:22am PSTThe guys at Planet Unreal received a little update from the "Source" (someone at Epic that is) about Unreal Warfare, the next Epic project. Thanks Locotus.
While I'm not allowed to even acknowledge that Unreal Warfare exists, I can say it's going to be a much more significant leap over Unreal Tournament than UT was over Unreal 1. On the tech side, we are rendering scenes with 50 to 100 times more polygons (literally) than Unreal Tournament, and the new engine can handle very large outdoor areas well -- so draw your own gameplay conclusions. :-)If you missed the original news, here are the two stories that contained most of the info released so far on this new engine/game.
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Comments
Use someone elses engine [Lithtech, MDK2, A carmack one, or maybe even a less known engine, but someone elses, anyone elses], or just shut up about your lacking one and focus on what you do right, and that is game play design. Unfortunately for me, game play on a crappy engine = crappy play, if I am not looking where I think I am, its pointless to look, shoot, or dodge. yawn, mark rein is sure to soon tell us how "flying" this new engine [which BTW is still the same old unreal engine just patched over and over again] is, then quickly withdraw the statement saying that the Unreal Warfare Engine is not an Engine but rather a modified version of the unreal Engine, and that they feel they should have called the Unreal Game something else but its too late now.
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I'm not sure what Im gonna do with it ebay.
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2 cents from me
You're an idiot. No, worse; you make Dubya look like a fucking genius.
at the same framerate, please?
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I give - up
Ok. DM, Team DM, CTF, and single player with the bots.
WOW!!! That's almost as many polygons as the q3 engine has been handling for TWO YEARS NOW!!!!!
Thank you.
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The only real, tangible news that you guys are going to get over the next year is about Unreal 2.
Cliff
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<snip>
so draw your own gameplay conclusions.
wtf?
good graphics (meaning a performance like back with unreal) = good gameplay or what?
who of you does NOT know that that's absolutely false?
Any of this was already available 2 weeks ago - remember?
Lame.
Cliff
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riding coat tails
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*flame-retardant suit on*
i know a lot of people enjoy multiplayer games; this is just my opinion.
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I'm actually a pretty big fan of UT and Epic, but the post title makes this obligatory.
50-100 times more polygons = 50-100 times better than UT
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