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PlanetSide News

by Maarten Goldstein, Feb 07, 2001 6:40am PST
Related Topics – PlanetSide

Couple of news items on Verant's massive multiplayer online action game, PlanetSide. Such as the fact that they have released three new screenshots of the game. Of course this calls for a minithumbnail rage

Click to enlarge Click to enlarge Click to enlarge ... more screenshotsPC.IGN has a new preview of the game which includes a single new screenshot, and Voodoo Extreme has the second installment of the PlanetSide Development Diary. This update is about the friendly fire system, and introduces the members of the development team.

From the perspective of a game designer on PlanetSide, I have to admit that the prospect of full FF damage is pretty scary. There are so many issues that need to be worked out for such a system to be effectively utilized as a game play element. As a design team, weÂ’re looking forward to implementing an FF system that minimizes the negative aspects associated with friendly fire (i.e. grief players). But the challenge is ahead of us to try something different, on a scale never before seen, and that makes it exciting all at the same time. I hope that weÂ’re able to walk away, just like Rainbow Six, with a genre in FPS gaming, this time set against the backdrop of a massively multiplayer game.





Comments

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  • Whether you consider this a Halo clone or not, this game looks very promising. How can you say a game will suck when it's still so early in its development process? Just cause it's made by Verant? If I remember correctly, everyone took shots at Monolith until No One Lives Forever actually came out. According to the IGN report, the game is still "a long ways off, so why don't we wait until one of us actually gets our hands on something substantial (something besides the developers talking about it and some nice screenshots) to make assessments on the quality of the game.