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The 3DRealms Secret

by Steve Gibson, Jan 27, 2001 4:23pm PST

In The Trenches has an interesting article looking at the policy 3DRealms and (and Valve and many other developers) have been following of releasing no details on the game that they are working on. Duke4Ever. The piece talks with several other developers asking them their opinion on the policy including folks like The Romero and others. Here is Broussard's take:

We think it's the right thing to do. For us. At this time. It's very hard on fans to hear "when it's done", and we understand that. But it's much harder to be promised a release date, then miss it time and time again. That builds up people's expectations and hopes, then shatters them with delays. Ideally on our next project, we aren't even going to announce it for 6 months, and we won't show any shots unti it's 1 year away, then we will so silent until it's in beta and 3-4 months from release. We feel the same way about hyping a game too early. We made that mistake early on with DNF and that's why we pulled back on screenshots and magazine previews. You will not see any more of that stuff until the game is essentially done.





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