• Join Us |
  • |
  • Sign in with:

More on Unreal Warfare Tech

by Maarten Goldstein, Jan 23, 2001 10:01am PST

Epic has released the Unreal Engine 633 notes, now known as Warfare. It's an excerpt from the full notes but you can see what the Epic programmers have been working on besides increasing the amount of polygons that can be displayed. There's even a terrain tutorial that shows how to use the terrain technology. Thanks Blues News. Mark Rein from Epic also sent out a press release, with some mentions of an award for the Unreal Engine, XFest and a seminar for Unreal licensees along with the top 10 enhancements which you could already read about in the FGN story we mentioned this morning.




Comments

17 Threads* | 75 Comments










  • "Our annual Front Line Awards honor the tool companies who create innovative technology and advance the process of professional game development. The Unreal Engine has contributed not only to the development and creation of games, but to the software development community as a whole. The winners were picked by a team of judges made up of developers, artists, programmers and audio specialists who scrutinized hundreds of hardware and software products recommended by game developers themselves. The winning tools where chosen because they make game development easier and more profitable. The award is very much a nomination by your peers"