More on UT for XBox
by Maarten Goldstein, Jan 09, 2001 6:00am PSTStomped got in contact with Epic's Mark Rein and asked him some questions about Steven Polge's mention of a new UT for the Xbox (see yesterday). Looks like Steve jumped the gun a little as they haven't decided for sure yet.
...Stomped: Could that game be UT? Rein: That depends on our publisher and Microsoft but Steve's answer certainly represents our thinking of what we would want our Xbox game to be, which is completely designed for that platform from the ground up. Stomped: Why is that? Rein: Because Xbox is so powerful that porting something like the PC version of Unreal Tournament will be shortchanging the power of the Xbox. Why not take advantage of all the things the Xbox has to offer?
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Comments
-Rat
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Can't I play the games of the Xbox on my 'faster' PC? Is it the OS?
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hmmm, where was that pa-cartoon with the dude watching a slideshow playing unreal?
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-Epic still working on UT for the forth time? (Hint: PC, Dreamcast, PS2, now Xbox?)
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* S H A C K T A G G E D *
X-BOX RULES!!!!!!!
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