PlanetSide Interview
by Maarten Goldstein, Nov 28, 2000 4:18pm PSTAnother informative preview on Gamespot this night. This PlanetSide interview, looking at the massively multiplayer online action game by Verant. They discuss the character-advancement system, safe zones, missions, character interaction, why this game will be persistant unlike Q3/UT/CS, what they have learned from EverQuest and a whole lot more. This one has me interested.
GS: What game types will be supported in PlanetSide? Co-op? Deathmatch? Capture the flag? How do all the game types come together?
KM: What ultimately ties everything together is the ongoing territorial war being conducted by the corporations. Under the "umbrella" of this struggle, there will be a multitude of gameplay variations. The most commonly recognized [variations] will be team versus team, capture and hold, and neutralizing enemy facilities. There will also be an expansive job system that issues assignments to players. The job system will encompass a number of jobs that cater to varying team sizes. And again, the binding clause is the persistent territorial struggle between the corporations.
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Comments
This game looks awesome on the paper.
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http://www.somethingawful.com/cliff/ihateyou/page33-02.jpg
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Hi hows it going
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thats the queerest sentence ive ever heard.
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Holy Shit! $70,000.00!!!!!
BH
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-Xian
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that bastard
I used to have a good friend and we used to play q2, but now hes a leeching zombie stuck to everquest.
BASTARDS!
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