As much as Kingdom Come: Deliverance established itself as an anti-fantasy, medieval simulation, it sure does keep clashing with popular fantasy epics. The comparison to the length of the Lord of the Rings trilogy was used for scale, but the Game of Thrones parallel is much more involved. The same crew responsible for the total conversation mod that turns Total War: Attila into Game of Thrones is working on a total conversation that offers a more intimate Game of Thrones experience with Kingdom Come as the foundation.
Warhorse Studios shared the exciting news on their official Steam page, explaining that the mod crew is halting work on Attila to work on Kingdom Come: Deliverance, despite the game not being out until February 13. The creators are working on 3D weapons and armor and are embracing Warhorse's use of CryEngine:
"Kingdom Come: Deliverance is a brand new game utilizing the powerful CryEngine. This means it's easier to create quality assets and to render them with next-gen shaders. The open-world and story-driven aspects of the game are better suited to the Game of Thrones universe, giving us much more potential for new features and gameplay modes. Most importantly, Warhorse Studios stands behind the modding community and has been very vocal about supporting mods."
The mod is called Seven Kingdoms: Deliverance and gives the creators a better opportunity to realize their idea of creating the ultimate Game of Thrones mod. There are plans to have a full range of armor and weapons loyal to the look and feel of the Game of Thrones TV show. The "content-rich" work of Kingdom Come gives them a platform for the type of conflicts scene in Game of Thrones, but the mod will be independent of the show's storylines. The mod won't be released for "quite a while" but this a good sign for Kingdom Come: Deliverance's longevity.
Kingdom Come: Deliverances launches on PC, Xbox One, and PS4 on February 13, 2018.