PUBG Monthly Update 4 Arrives This Week

The newest of Bluehole’s monthly content patches gives players a chance to reconnect.

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PlayerUnknown’s Battlegrounds is the PC gaming bullet train that will not stop. It has sold millions of copies and is rewriting concurrent user records on the Steam platform. Players have been hooked not only by the great gameplay and crazy moments, but the developer’s commitment to consistent updates. The newest update, scheduled to arrive this week, comes with a long requested feature and a new rifle made to earn chicken dinner.

Along with the expected bugfixes and optimizations that players have come to expect, Bluehole will be adding a load of new features and additions, including:

  • Two new face presets and hairstyles to character customization for both genders
  • A new weapon, the Mk14 EBR
  • 1st Person server options to NA and EU Solo and Duo game-modes
  • A new feature to report players
  • New animation when using different consumables
  • Players may now re-enter games if they have been disconnected mid-game
  • You may now play with Xbox controllers
  • New effects when a character is running or sprinting over different types of surfaces
  • You may now honk a car horn when sitting in the driver's seat with Left Mouse Click
  • New sound effects for motorcycle tire screech while driving
  • New option for V-Sync
  • Now use Mouse wheel up/down as one of your key binds
  • Colorblind Mode

The full listing of changes and additions can be seen on the update post on Steam. A test version of the new update will be deployed on the public test server prior to the update going live on the main servers.

Contributing Tech Editor

Chris Jarrard likes playing games, crankin' tunes, and looking for fights on obscure online message boards. He understands that breakfast food is the only true food. Don't @ him.

From The Chatty
  • reply
    August 1, 2017 9:50 AM

    Chris Jarrard posted a new article, PUBG Monthly Update 4 Arrives This Week

    • reply
      August 1, 2017 9:56 AM

      [deleted]

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      August 1, 2017 11:24 AM

      Has anyone figured out player unknown's true identity yet? I just like this game because the developer is so mysterious.

      • reply
        August 1, 2017 11:26 AM

        "To win the game, you must kill me, John Romero."

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        August 1, 2017 11:28 AM

        Yeah he was on Giant Bomb's E3 Night Shows. Seemed like a super cool/chill dude.

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          August 1, 2017 11:29 AM

          Did they black out his face and use voice modulation when he talked?

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        August 1, 2017 12:36 PM

        Hes the guy who got kicked in the chest though broken glass in college.

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      August 1, 2017 11:28 AM

      [deleted]

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      August 1, 2017 11:30 AM

      Good lord reading that BS response about the crates was painful. Just say you've changed your mind and have decided that want to make more money and this is the way you're going to do it.

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        August 1, 2017 11:45 AM

        [deleted]

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          August 1, 2017 11:54 AM

          Yep, idiots willing to pay big bucks for skins aren't in short supply. I just kinda wish I could turn it off so alls I see is default skins.

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            August 1, 2017 12:37 PM

            agreed. that's been a thing since the days of QuakeWorld

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        August 1, 2017 12:01 PM

        lol "healthy economy". That's super important to players, that my video game has a "healthy economy".

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          August 1, 2017 12:19 PM

          If it means they don't need to split the user base tobgrow profits (ala DICE) then I'm all for it. It's healthy because of the decisions it discourages.

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            August 1, 2017 12:24 PM

            EA did both, paid expansions and you could purchase Battlepacks. One doesn't preclude the other.

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              August 1, 2017 12:41 PM

              They partly learned their lesson and with Battlefront 2 (like Titanfall 2) they won't be charging for DLC maps next time, but I still don't think DICE & EA will go there with the next Battlefield. Enough people are still buying premium that they don't care about damaging their community and splitting the player base out of the gate. Money talks.

              Wanting a healthy economy makes more sense in this instance because the players will be able to sell their unwanted items and crates via the steam marketplace. Most of those other non-steam games have no second hand trading or selling of digital goods. And some people do seem to like that additional layer.

              It makes sense that they want to do a test run of their premium cosmetics in early access so whatever they settle with in the end is ready for launch. And cosmetics are such a non-issue compared to pay-for gameplay related items (weapons, maps, attachments, armors, etc).

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              August 1, 2017 12:47 PM

              Theoretically yes but it makes it less likely because they are very different revenue drivers.

              Placing an sustained revenue emphasis on cosmetics ala MOBA'S & CS create an incentive to drive a broadly engaged user base. Expansion packs/DLC and pay-to-play approaches divert the focus to cash-cow customers at the expense of the 90% who are less engaged.

              EA/DICE focused their revenue model on expansions & DLC and threw on cosmetics as a supplement. For now, PU is taking the opposite approach.

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        August 1, 2017 12:40 PM

        Isn't it just cosmetic items?

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          August 1, 2017 12:49 PM

          Yessir. You don't have to engage with it at all if you don't want to.

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        August 1, 2017 5:25 PM

        [deleted]

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      August 1, 2017 12:21 PM

      "Players may now re-enter games if they have been disconnected mid-game" THIS IS YUUUUUGEEEE

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      August 1, 2017 12:40 PM

      Crabs, you're doing good work, man.

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