Rune Is Good

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Well I took some time yesterday and played through a bunch of Rune. Gotta say I like it. There are certainly annoyances here and there that always seem to make it into every game, but overall I enjoyed the experience. I think FAKK2 had this game beat in terms of in-game cinematics, but Rune comes out on top with a consistent quality of characters and models. The game felt a bit linear with a hefty amount of physical puzzles in the early going. It had the best level design I've seen in an Unreal engine game to date. The game really exceeded my expectations. I dig Rune, I think you guys will too. Here is the part where I go on a minithumbnail rampage:

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click here for the latest shots, or some earlier shots

That being said, Tim Gerritson of HumanHead (the developers) has a lengthy post on the Rune boards concerning piracy of the game and how pirates are hurting them. (They are a small development team)

Steve Gibson is the cofounder of Shacknews.com. Originally known as sCary's Quakeholio back in 1996, Steve is now President of Gearbox Publishing after selling Shacknews to GameFly in 2009.

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