Speaking with editors at IGN, Destiny 2's project lead Mark Noseworthy expressed doubt that the massively multiplayer shooter sequel will make its way to Nintendo Switch.
"I think it's pretty unrealistic, given we're an online-only game, right?" Noseworthy said. "The Switch, because it's a portable, and I love my Switch, I've got Breath of the Wild here, I've got it with me. It's incredible, I love the console, but in terms of where it's at, I don't want leave anyone with the possibility of, like, 'it's a thing we'll consider, maybe next year.' There's no plans right now for Switch."
Bungie and Activision pulled back the curtain on Destiny 2 during a worldwide event yesterday. The sequel, which will release on September 8 for Xbox One and PS4—and for PC, although possibly not until later—will feature a revamped weapons system, support for multiplayer clans, and guided missions that help solo players find allies for raid missions, among other new trappings.
Yesterday's reveal also brought word that the PC version of Destiny 2 will be published on Blizzard Entertainment's Blizzard Launcher, formerly known as Battle.net. One benefit that stems from buying the game through Blizzard's service is that you can buy the game by converting gold earned in World of WarCraft.
Shacknews editor-in-chief Steve Watts went hands-on with the PC version of Destiny 2 during yesterday's event. He came away pleased by how Bungie addressed criticism of the original game, though expressed some concern that Destiny 2 doesn't seem to have many surprises up its sleeve.
"Sequels are often iterative rather than innovative," he wrote. "Destiny 2 doesn't appear to be a total sea change from its predecessor, but it has taken criticisms to heart and sanded off some of the rough edges that may have turned off prospective players. It remains to be seen if the progression loop is equally refined, but Bungie has shown a capacity to learn from its mistakes. Destiny 2 is a smarter version of the game we began playing years ago, and that's exciting even without the element of surprise."